Thursday, October 13, 2005

Star Wars Battlefront II Dev Diary # 3 (PS2)

"Hi, I'm Joe Shackelford, a friendly and portly game designer. I was tasked with making space combat fun and engaging for Star Wars Battlefront II. Despite my kicking and screaming, I had to actually "work." In all honesty, it was a difficult job to bring the open-ended aspect of Battlefront into space, but I think we succeeded." Source: gamespy.com

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